Forum Discussion
- JudyNolletSuper Hero
You can trigger something to happen when a user clicks outside a given object. So you could show the instructions on a layer or via a hidden object.
Here's an example of how that trigger would look:
I want to show instructions on the screen but only when the learner makes a mistake. For example, the learner is asked to click 'Settings' in the audio but they mistakenly click something else. Then the learner sees the instruction called out on screen. How do I develop something like this?
You can trigger something to happen when a user clicks outside a given object. So you could show the instructions on a layer or via a hidden object.
Here's an example of how that trigger would look: