Forum Discussion
Audio autostart
This feature is of the utmost importance to the community of developers and Instructional designers that are CRYING out for this feature. I think it is pretty strange that something so sought after and requested, here in this thread and similar threads, has not been addressed. We understand that there are workarounds.
Forcing the learner to click all the audio buttons by the idea of content locking, via the Continue button (complete all blocks above)". This is not a good workaround as it may confuse a user as to what interaction they need to interact with, also there's no way to actually see if a particular audio element has been clicked/interacted with. Maybe a tick indication to say that an interactive element has been activated would be something nice to add. I know similar learning tools that has this feature and it works really well.
Inserting Storyline Block into a Rise course. Yes, there are times in which this is useful and is a fantastic feature BUT, it is totally counter-intuitive to have to insert a Storyline Block into Rise, to just enable an auto-play audio snippet. It defeats the purpose of using Articulate Rise.
We are not asking for the world. I don't believe we are asking too much. What we are asking for are the following
Inclusion of an auto-play feature for audio, whether it be a toggle button or option etc. This will allow for the instructional designers to make the decision on the best pedagogical approach to facilitate the most effective and meaningful learning experience possible.
Please raise this again, as it is still hindering projects for many of your community of users.
Kindest Regards,
Martin Dunne