Forum Discussion
I was having the same issue with the bounce back not working when I added an incorrect sound, and Phil's fix of playing the sound when state = incorrect worked for me.
However I did find that the incorrect sound would only play the sound intermittently and added the following to get it to play every time.
1. Created a new True/False variable called tempSound
2. Added the following triggers for each drag item
When the state of dragItem is Drop Incorrect
- Stop audio incorrect sound
- Play audio incorrect sound
- set tempSound = True
3. Added the following triggers for when tempSound changes
- Change state of dragItem to Normal (repeat trigger for all your drag items)
if tempSound == True
and the state of dragItem ≠ Drop Correct
and the state of dragItem ≠ Hidden
- repeat trigger above for all your drag items
- Set tempSound = False
if tempSound == True