Forum Discussion
Enable Next Button After Visit to Each Layer Storyline360
OK, so I'm asking my "object" clicks to do multiple things. First they need to change the state of an object, then they need to show as "visited". Unfortunately, even aater I change everything to "visited" my "return" button stays as Not accessible. (see above). Any suggestions? I have a trigger at start to set "return" to disabled when timeline starts if variable is False. HELP please.
- Nedim2 months agoCommunity Member
In Storyline, Visited states are built-in, default states that don’t require any additional triggers to function. When you click a button, Storyline automatically changes its state to Visited, indicating that it has been interacted with. This means you don’t need to set up a custom trigger to apply the Visited state; it happens automatically as part of Storyline’s state management system.
Aside from that, your triggers look fine. The issue may lie with the clickable pictures or their Visited states, especially if each picture contains additional objects within it. If the pictures have grouped elements or layered objects, it can sometimes interfere with Storyline’s ability to register the Visited state accurately.
You can also consider attaching your .story file if you're unsure or would like someone else to help troubleshoot. - KellyAuner2 months agoStaff
Hi FayeWoodley-5d8,
Thanks for reaching out about this!
In addition to what Nedim shared, I wanted to let you know that you're welcome to share your file privately in a support case if you prefer. We'll delete any files from our systems once troubleshooting is complete.