Forum Discussion
Enable Next Button After Visit to Each Layer Storyline360
Wow, thank you Nancy! This was extremely helpful! Not at all intuitive to me to use a general base layer trigger as a conditional disable of the Next button, but I understand the logic now. For some reason, it seemed like the visited state of my buttons was reverting or changing when I returned to the base layer, having visited all of the other layers (and having clicked the buttons). Basically, I wanted to make sure my learners returned to the base layer one last time before advancing to the next slide. But when I came back to the base layer using a button on my final layer, the Next button on the player disables itself again. "Resuming Saved State" for the base slide didn't seem to help with that, so I must not be thinking of it correctly . . .
Anyway, really grateful for your quick and wise counsel!
Ash
Hello, I know this conversation is from a few years ago but I'm having a similar issue and I hope you can help. The conversation above seems to refer to buttons that Rich placed on the screen to navigate between slide layers. The trouble I am having involves the player's existing Next button. If a learner clicks over to layer before the base layer timeline ends, the Next button won't activate (when Player is Restricted).
Any tips on how to make this work?
Thanks!
Jay
- DavidSchwartz-f3 years agoCommunity Member
Hi Jay,
It sounds like on your layer properties, you might have the checkmark enabled to pause the timeline of the base layer. Make sure it is unchecked.