Forum Discussion
Making an educational board game in Articulate
- 4 days ago
SleetTwo : To move the piece based on the number "rolled," you need to repeat the programming that triggers the appropriate motion path. To do that, use a number variable that counts down from the "rolled" number to 0.
For example, at the end of each "Move #" layer, there could be a trigger that shows the "Move maker" with the condition that the countdown variable >0.
Frankly, I don't think all this effort is worth it. There are 3 blue squares, which you say would trigger a pop-up question. But it's quite possible that users would never land on any of those squares. They'd just spend a lot of time "rolling" the dice and waiting for the piece to move. Personally, I'd be cursing the course after the first two rolls.
There is a random number generator built into storyline, adjust variable random
Related Content
- 8 months ago
- 11 months ago