Forum Discussion
BorgCube
2 days agoCommunity Member
Rise 360 Sorting Activity-issue
Hi,
We’ve received quite a lot of feedback about the sorting activity in Rise 360.
Many participants struggle to drop cards accurately because targets register based on the mouse pointer position rather than the card’s frame. As a result, a drop can fail if the pointer (or a finger on iPad) isn't inside the drop-target frame when released.
Request: Please update the drop-target logic so hits are detected using the dragged card’s bounding box/frame instead of the pointer location.
Why this matters:
- Reduces failed drops and user frustration
- Improves accessibility and touch interactions (iPad/phones)
- Aligns with common drag-and-drop UX patterns
Also, providing the option to let the learner see the activity-progress would be a useful addition.
Thanks for considering this improvement. Happy to provide examples or help test a fix.
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