Forum Discussion
Storyline for Mac - ITS TIME
I agree. I hate using Parallels just for Storyline. Macbooks are the #1 selling laptops, and many content creators, like myself, use programs like Final Cut, etc. I tried Captivate again, and their update is horrendous, to say the least.
Just make a Mac native software or make it compatible with CrossOver.
- JohnAddis9 hours agoCommunity Member
As of the most recent data I could find, MacBooks (Airs + Pros) are currently just 10.6% of the total laptop market and 15.5% of the desktop market. I think from Storyline's point of view, it would take an awful lot of expensive development time for such a small sector of the overall market (relatively). Then again, MacOS is proportionally more common in education markets and among creative professionals. For my design firm, nearly half of my team prefers Mac to PC, but unfortunately the ones who are on Storyline duty still have to use PCs, because you're right that Storyline just doesn't work that well on a Mac with Parallels. (It worked better when dual booting was an option before the M-series chips.) So now I have to have some staff who would prefer to use a Mac have to use Windows instead, which sucks for all of us. :)