Forum Discussion
Straight Lines
Crystal, would the object editing enhancements be implemented in SL3 or future SL4? Despite the annoying line thing since the SL1, since the last update I've realised, that snapping crashed at all.
If you check the options "snap to grid" and "snap to objects" storyline won't snap to objects, only to grid. When you move some objects (imagine you have aligned 20 lines inside some cube or something), these objects, instead of move as 'one group' moves separately, aligning to grid also. It basically goes wherever it wants. Aligning objects is now really big pain, almost everything needs to be corrected. It definitely shouldn't be that way, it worked quite fine since last update (however OEE looks really promising)
- Crystal-Horn7 years agoStaff
Hi Mateusz. Thanks for giving me some time to look at the snap behavior with gridlines. In Storyline 3 and 360, this is the behavior you can expect for single objects that are selected:
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Snap objects to other objects:
This setting will always align the object you're dragging to another object on the slide. -
Snap objects to grid:
The object you're dragging will move according to the increments you designate in the Grid and Guides spacing setting. If the spacing is set to 10 pixels, for example, the object will jump 10 pixels at a time as you're dragging it. -
Snap objects both to grid and to other objects:
If the other slide object is not in line with the grid spacing, the object you're dragging will snap to the grid.
If you are using the grid and you need your object to align to another object that doesn't align with the grid, uncheck the box "snap objects to grid" to allow your selected object to align to the other shape.
We do see an issue when you have selected multiple objects and the option to snap to grid is checked. Like you described, the objects get out of line with each other, rather than dragging as a cohesive group. I'm documenting this behavior as a bug so we can address it.
In the meantime, unchecking the box "snap objects to grid" should resolve this behavior for you, whether the gridlines are displayed or not. I hope that helps in the interim.
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Snap objects to other objects: