Forum Discussion
Template for SL -- pacman or something similar
Hi Dawn,
To give an assessment a little more dimension, I generally add a reward system for correct responses to the design that fits into the context of the trained material.
Examples:
- For a course designed for a civil rights museum, participants who identify principles that align with each topic's narrative are awarded with the components to assemble a three-dimensional exhibit space.
- For an eLearning on warehouse security, I created a security meter that started in a neutral position which went up in to the green with correct responses and into the red with incorrect responses.
- For a business acumen course on reading Profit and Loss statements, I created a smoothie stand sim that outputted four "monthly" P&L statements based on the participant's business decisions (pricing, product assortment, etc.) and responses to basic business questions. Each participant created a unique series of P&Ls because of the range of inputs but received the same support and coaching.
My point is people like games, but they tend to work better from a training return on investment when they are closely tied to the content.
Hope this helps.
Bob
PS - Just looking for a good example online just now and I found this:
The Weakest Link: A User Security Game (isdecisions.com)
After completing the first couple of scenarios, I think it gets the basics correct. I have no relationship with or previous knowledge of the developer.
Hi, Robert
Thank you for the suggestion! I look forward to looking at your course example.
Best,
Dawn
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