Forum Discussion
Using Slider with Markers or Hotspots
- 6 months ago
Hello IlianaBaez​ . Here is the .story file. Please note that you need 2 triggers to move and automatically keep moving the map floor in each direction. And an important tip: first create a Group with your image (the map floor) and a shape (whatever it is) hidden behind it. Then apply the motion paths to this Group. Next, you can add any clickable element to the moving Group: set the clickable element on the map, cut and paste it after selecting another element in the Group. That's it. If you apply movement paths to your large image, then create a group with other elements, this will cause problems. I hope this helps.
Hello IlianaBaez​ . I have a solution for you, provided you don't want to use a slider ABSOLUTELY. I tried to put it into practice a few weeks ago on a professional project but preferred to abandon it for several reasons. The main one is that the slider thumb won't accept very-very large images without degrading visual quality.
So, I started from 0. I grouped your floor map with markers, clickable shapes, buttons (whatever you want, except hotpots! which don't accept being grouped) placed on the areas to be explored. This group has 2 motion paths (left and right). And I suggest you place 2 zones on the left and right of the screen, which you simply hover over with the mouse to move the group (image AND all clickable elements) and thus move around the layout. And that's it! The advantage is that you can customize everything as you like. You can even expand your floor map. You can add clickable elements at any time, and therefore as many additional layers as you like. You can change the scrolling speed of the shot, if you find it too slow or too fast. And most of this demo is created in 10 minutes.
Check out the Review link and let me know if this solution meets your needs. If so, the .story file is at your disposal, of course.
https://360.articulate.com/review/content/1aa96be0-361e-44e0-bc89-5fcdb50fbee6/review
NB : I've placed clickable zones on Kitchen / Pharmacy / Pension / Restroom / Elevator
Remember, too, that the floor map could move... up and down.
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