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96 TopicsEnhancing Mobile Gaming Experience with LuluBox for eLearning Integration
In the ever-evolving world of mobile gaming, customization and enhanced features can significantly elevate the user experience. LuluBox is a game-changing tool that provides players with the ability to unlock mods, cheats, and skins, all aimed at enhancing their mobile gaming adventure. What’s more, it’s an app that’s gaining significant traction among mobile gamers worldwide. But what’s particularly interesting is how tools like LuluBox could be integrated into eLearning environments. Imagine a course that focuses on mobile game development or user experience design—LuluBox could be used as a case study to demonstrate how third-party tools can enhance the mobile gaming ecosystem. It can also serve as a practical example for students learning about modding, app customization, and how the mobile gaming industry continuously adapts to user feedback and demand. Additionally, LuluBox can also be a resource for instructional designers who wish to incorporate gaming elements into their courses—whether it's to boost engagement or to show how customization and personalization can lead to more immersive learning experiences. For more information, visit: thelulubox.com. Has anyone here worked with apps like LuluBox or integrated gaming-related tools into eLearning content? I’d love to hear your thoughts on how gaming and educational technology can merge for better engagement.9Views0likes0CommentsTransferring Review360 and Question Banks: Need help!!
Our accounts were moved to our new company and we are missing our Review360 and Question Bank Content, what do we need to do? We have our courses, copies were sent to us but we do not have our Review360 content or our Question Banks. We are looking for help in getting this resolved.28Views0likes2CommentsToggling Pass/Fail
Hi everyone! I am working on a project that requires users to toggle items from "Fail" to "Pass". One of the modules in my project has random parts that the users have to leave on "Fail". There are multiple in the project where this applies, but the attachment's example is "Horns". I would like to make sure that the user is paying attention, so I want to make it so that they have the ability to pass the item "by mistake", then click again and have it change back to fail to correct it. Sort of like turning a switch on then off again. I'm sure there's a state change and a number variable involved in here somewhere. Advice, thoughts, ideas?24Views1like3CommentsVideo slides not loading/progressing in 2 different LMS
Hello! We have been dealing with a video loading problem for close to 6 months after never experiencing it previously with Storyline 360 projects. Some context: Our agency creates modules for both internal and external learners, using different LMS for both. The LMS we use internally (symplr Learning) does not exhibit this problem. The issue: We have two externally-facing courses that, between them, contain 3 videos (two videos in one, one video in another; all are different). They range in length from approx. 90 seconds to 4 minutes. Some--but not all--external learners can't progress to these video slides within the courses. The course seems to buffer indefinitely after they click "Next" on the text slide right before the video. My team must then go into the respective learner's LMS account to push them past that video slide. When we log in as them, the video slides function without issue. Here's what we know/have tried after scouring the E-Learning Heroes forum for possible resolutions: This problem seems to mostly come up for learners attending the same university. These learners are all using university-issued MacBook Pros but some experience this issue while others do not. Said university's IT dept. assured us there are no firewall or other device security settings that could be causing this error. This error has occurred for the same university with the same courses across two LMS systems now (Adobe Connect and TalentLMS). This error occurs on multiple browsers like Chrome, Safari, and Brave. The video files in these courses are imported, not embedded. The video files are .mp4 and not compressed. The Quality is set to Static on both published SCORM 1.2 projects. Despite our best efforts, we have not been able to figure this out. Could it potentially be accessibility-related? Grasping at straws, I opened up my Chrome console and saw two accessibility errors on one of the video slides. I had no problem accessing the slide or viewing the video. Greatly appreciate any input!38Views0likes2CommentsHow Do You Optimize Interactive eLearning Content for Mobile Devices?
Hi everyone, I’ve recently started exploring how to create interactive eLearning modules, and while working on a project, I faced a challenge optimizing the content for mobile users. It looks great on desktop but seems a bit clunky on smaller screens. For context, my current project involves creating an informative guide for users to understand and navigate utility services better (it’s for a website about electricity bill inquiries). The target audience often uses mobile devices to access this kind of information, so ensuring a smooth experience is critical. Here are a few things I’ve tried: Adjusting slide dimensions for mobile Simplifying interactions to avoid excessive scrolling Testing on a variety of devices Still, I feel like there’s more I can do to ensure it’s engaging and easy to use. Does anyone have tips, best practices, or resources for designing mobile-friendly eLearning content in Articulate? How do you strike the right balance between interactivity and usability on small screens? Looking forward to learning from this amazing community!29Views0likes1CommentAudio Mystery
Hi everyone! I'm working on a task in my project that seems like it should be really simple but is becoming increasingly frustrating. I have this slide (I have multiple like this, but this one attached is the problematic one) where there is audio that matches the text in each state. In the "Horns" section, there is overlapping audio, even though I've deleted any audio from the timeline related to Horns. Can someone look at the attachment and try to help me figure out where this audio is coming from?Solved31Views0likes2Comments