Forum Discussion
Vectors (EMF, WMF) rasterized when imported
I'm new to Storyline so may have missed something key.
I'm creating shapes in Illustrator, exporting them as WMF, then inserting them as a picture to Storyline. The results are rasterized. It's even worse with EMF.
Suggestions gratefully received!
48 Replies
- GenevièveJacqueCommunity Member
Ok so finally. It does the trick when importing the file, but when publishing. Yeeeeesh. (And there's no gradiant in my .EMF files.)
I really feel that EPS and EMF is not supported as announced.
Meanwhile, I'll continue building my course with EMF and hope that when we'll publish it, the problem will be solved in an update...! Hi Geneviève,
If you're able to share these examples with our Support Team - we'd love to take a look.
- GenevièveJacqueCommunity Member
Sent!
Thanks Geneviève :)
Hello everyone,
I wanted to pop in to let you know that there was an enhancement included in the latest update to Storyline 360 that you may be interested in:
Enhanced: SVG images on PowerPoint slides import into Storyline 360 as native shapes. You can customize their fill colors, line styles, and shape effects. Details here.
Just launch the Articulate 360 desktop app on your computer and click the Update button for Storyline 360. Details here.
Please let us know if you have any questions, either here or by reaching out to our Support Engineers directly.- raylaurencelle-Community Member
Hmm... I have a PowerPoint with imported SVG images originally created in Illustrator. PowerPoint treats them as shapes allowing me to change color and outlines, etc. When I imported the PPT into the latest version of Storyline they were converted into pictures. I have to say these complaints about Storyline not supporting vector goes back many years. I would also include the problem with text being poorly rasterized when animation is applied. Storyline is a good authoring tool but it would be truly awesome if it would fix these issues.
- DiarmaidCollinsCommunity Member
Hi Leslie. That's rather gratifying, being honest!
It would be even more awesome if we were able to import SVGs directly, like images, etc, due to the workaround of having to import an SVG into Powerpoint, save, then import the PP file into a scene, just to get the icon/shape.
But, it does work and has opened up a rather nice route to getting beautiful vector objects into Storyline.
Hi there Ray!
Scalable vector graphics (SVGs) on PowerPoint slides become native shapes when you import the slides into Storyline 360.
Once imported, you can resize the shapes without diminishing their quality, and you can customize their fills, outlines, and effects using Storyline’s drawing tools.
We added support for this feature in Storyline 360 Build 3.27.18751.0, so be sure you're using the latest update!
- GerryWasilukCommunity Member
Hi, Alyssa!
Is direct import of SVG images possibly in the pipeline for future consideration? (Please, please, please with triple sugar and whipped cream on the top. :) ;) )
I ask because I have a complex process diagram done in Visio by a client for a course I'm currently working on--and so I did the SVG export from Visio and then did the PowerPoint import and then import into SL360 and the results were not what I expected. And not acceptable to the client.
Looked like the issue was PowerPoint's "translation" of some gradient fills in the SVG to flat, colored fills (as the SVG opens correctly in other graphics programs supporting SVG). I hoping you folks could do "better than what PowerPoint did" with direct SVG support. :)
Thanks!
Hi Gerry,
We've shared the idea with our product team and continue to keep them updated on customer insights and needs. Nothing official on SVG support to share yet, but I promise once we know more we'll certainly let folks know!
- GerryWasilukCommunity Member
Thanks, Ashley. I've also found that complex SVG graphics on PowerPoint slides do not get imported into SL360 as editable objects--they come in as a single PNG. I've reported on this in the beta forum.
Even a simple SVG image sometimes gets imported into SL360 "very strangely."
It'd be good if your documentation was updated to reflect these things. It can be read like anything imported comes in as editable shapes. That's simply not the case. Right now the feature is pretty bare bones and a roll of the dice.
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