Forum Discussion
Ways that Virtual Reality is used in Storyline?
Although 360° Images are in development as you can read in the development roadmap as linked by @KatieGRiggio ... that still is old news.
360° Images are still far from full VR.
In 2015 already Google had its first 360° videos on YouTube...
https://en.wikipedia.org/wiki/360-degree_video
Not to mention the first 360° Images...they were introduced years and years ago.
In the early 1990's Apple Quicktime VR was one of the first commercial tools for that...
https://en.wikipedia.org/wiki/VR_photography
So 360° Images and video are nothing new. If Articulate really wants to make an impression... Dive properly into VR... make sure people can use and combine tools like Unity3d and/or Unreal directly in Storyline. Make a link with Oculus Quest and the alike... Let a developer build his course in VR... Then Articulate will be ahead of the competition...as for now...im not too thrilled about the planned development...
I completely agree with Math. Storyline does not have that edge anymore
that it used to in the past, and integrating the ability to author
interactive VR Content will give it a new life.
Fazal.