Forum Discussion
Coded Interactions
I've recently been experimenting with coded interactions in Rise 360 to see how far I can push the interactivity beyond the standard blocks.
I've been using GPT to help produce and refine the code, then tweaking and personalising the interactions to meet specific brand guidelines and learning requirements.
I'm really happy with the results so far, and it's opened up a lot of possibilities for creating more bespoke learning experiences directly within Rise.
There are some limitations I've noticed during testing, particularly around incorporating audio effectively within the interactions and ensuring they remain fully responsive across different screen sizes and mobile devices.
I'd be interested to hear from other eLearning developers who are experimenting with coded interactions:
- What limitations have you come across?
- How have you approached responsiveness and accessibility?
- Do you see coded interactions becoming a bigger part of how we build bespoke experiences in Rise?
Here's an example I've been working on:
https://360.articulate.com/review/content/42e03dcc-6233-4bf0-908e-64d5543c0c7c/review
1 Reply
Hi AlexHigham-8141, love seeing how you are experimenting with code! You might also like to check out some of these member projects if you haven't already.
PS: I added an image to your post as well. Feel free to swap it for an alternative.
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