Jul 04, 2015
In the example above, if you launch the course with adding ?test=Confused at the end of the URL link, and go to Chapter 3, the character will show the confused state. But essentially, I'm changing a variable first, which leads to a trigger to change the state. If I want ten different states, that's ten more manual triggers.
What I'd like to do is change the character's state directly. Any thoughts?