These are all "off the shelf" states. My client has asked to change the text in the text object and when I make the change, it changes the text in all of the states except "Disabled". Note that each state has its own text color, border, and background, but that shouldn't matter. If it works to change some states, it should change them all.
Any clues as to why this is happening? It is the exact same text in all states.
Hey Steve...just to show you what I'm seeing in Storyline 360, I was able to make changes in the slide to the Normal state and have my Disabled state also reflect those changes.
What version of Storyline are you using? Also, did you recreate the text object in the Disabled state at all?
What you are demonstrating in the above post is exactly what is NOT happening in my project.
Attached is the file, trimmed down to the one frame in question. Nevermind any of the interaction - just focus on the text within each of the 8 boxes. When you change the text, the Disabled state does not change. This was created in SL2 but then upgraded to 360.
I have the issue in which I am changing the text content from one state to another within the same textbox object, let's call it text 1. I set a trigger so that once another text, let's call it text 2, ends on the timeline, the state for text 1 should change to a second state that contains the new text. I've uploaded to Review360, thinking maybe it's an issue with the Preview function, but the issue persists. Is there any knowledge around solving this issue so that the text state with different content shows when triggered?
Have you tried importing your file into a blank project to see if you get the same result? You can do this by opening up a new project and going to File->Import->Storyline. This will confirm there are no specific issues with your project file.
Thanks for following-up and sharing your file. I do see some issues with the text display, though I believe it may have something to do with the animation.
I recreated the caption with a float-in animation. After previewing, I no longer saw the issue, so I'd start with recreating it first and see what result you get!
Thank you, Ren! You are correct. For some reason the states do not change correctly when the "Fade" animation is used, but does when "Float In" is used. Might be a bug.
This happened to me today as well. I'm using an existing storyline-file to create a template for our organization. When I change the text in the "Normal" state, the word changes in the other (all custom) states. This doesn't work when I change the text in the (custom) Initial state or any other for that matter.
I added a shape as a note for my colleagues to remind them to change the 'Normal' instead of the Initial state.
It seems that if you create basic text, and then create the other states that auto populate with the base text, all of the text states will change together outside the Edit states option, if nothing is added.
As soon as you apply any changes to the text in a State, such as changing the Hover state text to just green, when you click on the text box on the slide outside of the Edit States option, and change the font size, only the text states that have not been changed will update to the new size.
So it seems that the moment you edit or format a state, the link breaks.
This problem still persists till now and it is tedious to go back into each state and copy and paste the text each time the issue comes up. Any updates or plans on how to fix this?
I'm sorry to hear that you ran into this behavior. I did a quick test on my end by adding a rectangular shape and then adding multiple states to it, and I can confirm that text was carried over from the Normal state to the other states.
I'd like to take a look at your project file to see if something else in the slide or object is preventing the text from being carried over to the other states. Would you be willing to share a copy of your project file here or in private by opening a support case so we can take a closer look at what's happening? We'll delete it when we're done testing!
I'm having this same problem. In 2023... The original post was 2017. I can't believe that the standard solution is "rebuild the slide" and that buggy behavior like this hasn't been resolved yet?!?
I can add that I used the Format Painter to copy the states across several check boxes. The text from the original is copying with the states. Normal and Selected seem to work as expected, retaining the text of the response item. Down, Disabled, and Hover all contain mismatched text that does not appear linked to the Normal state or the Form View.
14 Replies
Hey Steve!
I'm happy to help here, thanks for reaching out.
Can you share your .story file so I can take a look and do some testing? You can add it as an attachment to a comment like this:
Thanks again!
Hey Steve...just to show you what I'm seeing in Storyline 360, I was able to make changes in the slide to the Normal state and have my Disabled state also reflect those changes.
What version of Storyline are you using? Also, did you recreate the text object in the Disabled state at all?
Thanks for reaching out!
What you are demonstrating in the above post is exactly what is NOT happening in my project.
Attached is the file, trimmed down to the one frame in question. Nevermind any of the interaction - just focus on the text within each of the 8 boxes. When you change the text, the Disabled state does not change. This was created in SL2 but then upgraded to 360.
I have the issue in which I am changing the text content from one state to another within the same textbox object, let's call it text 1. I set a trigger so that once another text, let's call it text 2, ends on the timeline, the state for text 1 should change to a second state that contains the new text. I've uploaded to Review360, thinking maybe it's an issue with the Preview function, but the issue persists. Is there any knowledge around solving this issue so that the text state with different content shows when triggered?
Hi Pedro,
Have you tried importing your file into a blank project to see if you get the same result? You can do this by opening up a new project and going to File->Import->Storyline. This will confirm there are no specific issues with your project file.
Are you comfortable with sharing your .story file for testing? You can share it publicly here, or privately with our support engineers. We'll delete it when we nail down the cause of the issue!
Thanks Ren. I replicated the effect I mentioned after importing into a new SL file. I've attached it now for your review.
Hi Pedro,
Thanks for following-up and sharing your file. I do see some issues with the text display, though I believe it may have something to do with the animation.
I recreated the caption with a float-in animation. After previewing, I no longer saw the issue, so I'd start with recreating it first and see what result you get!
Thank you, Ren! You are correct. For some reason the states do not change correctly when the "Fade" animation is used, but does when "Float In" is used. Might be a bug.
This happened to me today as well. I'm using an existing storyline-file to create a template for our organization. When I change the text in the "Normal" state, the word changes in the other (all custom) states. This doesn't work when I change the text in the (custom) Initial state or any other for that matter.
I added a shape as a note for my colleagues to remind them to change the 'Normal' instead of the Initial state.
It seems that if you create basic text, and then create the other states that auto populate with the base text, all of the text states will change together outside the Edit states option, if nothing is added.
As soon as you apply any changes to the text in a State, such as changing the Hover state text to just green, when you click on the text box on the slide outside of the Edit States option, and change the font size, only the text states that have not been changed will update to the new size.
So it seems that the moment you edit or format a state, the link breaks.
This problem still persists till now and it is tedious to go back into each state and copy and paste the text each time the issue comes up. Any updates or plans on how to fix this?
Hi Ryan,
I'm sorry to hear that you ran into this behavior. I did a quick test on my end by adding a rectangular shape and then adding multiple states to it, and I can confirm that text was carried over from the Normal state to the other states.
I'd like to take a look at your project file to see if something else in the slide or object is preventing the text from being carried over to the other states. Would you be willing to share a copy of your project file here or in private by opening a support case so we can take a closer look at what's happening? We'll delete it when we're done testing!
Joe - If you scroll up to my post from 5 years ago, you can download the file I uploaded as an example of this problem.
I'm having this same problem. In 2023... The original post was 2017. I can't believe that the standard solution is "rebuild the slide" and that buggy behavior like this hasn't been resolved yet?!?
I can add that I used the Format Painter to copy the states across several check boxes. The text from the original is copying with the states. Normal and Selected seem to work as expected, retaining the text of the response item. Down, Disabled, and Hover all contain mismatched text that does not appear linked to the Normal state or the Form View.