Forum Discussion
Change State trigger not working with "when timeline reaches..."
- 15 days ago
Hello, Steven!
Yes, Gian has been helpful. Thank you! We found that by adding the condition "if the state of object x is highlighted/normal" to the trigger makes it work.
Hey, Nedim!
Thank you for the help. I have fade in animations on all the objects. When I remove the fade in, the highlight triggers work just fine. However, when I have the fade in animations, they do not work. I wonder why this is. Perhaps it is a software bug?
Hi JenniferJack​!
Great to see that Nedim has been helping you!
I noticed you've also connected with my teammate Gian, through a support case. I'm happy to hear that modifying your Storyline Trigger helped fix the issue!
Have a great rest of your week!
- JenniferJack15 days agoCommunity Member
Hello, Steven!
Yes, Gian has been helpful. Thank you! We found that by adding the condition "if the state of object x is highlighted/normal" to the trigger makes it work.
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