Forum Discussion
Hover State "Normal" doesn't disappear on Hover State
I've set up several images that when hovered over, will show another image (in it's place). All hover states have been set up the same way, but only a few work correctly. On a some of the images - the hover state works correctly, but the normal state doesn't disappear under it.
32 Replies
Hi Doug -
I think I see what's going on with your file and I'd recommend removing the painted state from your buttons. The Hover state is a built-in property so it's always going to fire when the cursor moves over the button.
Instead, try putting your paint graphics on your base layer and set their Initial states to Hidden. Then, trigger their state to normal when media completes on each slide layer.
Here's a quick overview:
- DougBedingerCommunity Member
I have a different kind of flicker problem and wonder if there is a solution available. In one particular scene, when the learner clicks on an object, it plays a new layer, then takes on a custom "painted" state - which actually moves the object to a new location on the slide. Now when the person hovers over this object, the original hover state shows up with the object back in the original location, so in effect the object "goes away." But now the object is no longer in hover state, so the state returns to "painted." If the learner has not moved the mouse, the object then goes back into the hover state, and we have an infinate loop. This situation now creates a very cool, but unwanted flicker state (see attached example. Hover over any paint object after it moves onto the easel, and you will see what I mean). Any suggestions on how to stop the strobe?
- RebeccaFleischCCommunity Member
Hi All,
David, I didn't save the test I'd done (really not like me but there it is), but just now I recreated a test using some stock images. This time, instead of getting flickering, I've run into the problem described above by Stephanie, Bob, and Admin Rehoba (only Phil's fix didn't work for me as it did for Stephanie). That is, all looks good on the slide, but in Preview mode the normal state doesn't disappear.Two different "trials"
- Starting state for Trial one: Checkmark. Starting state for Trial Two: A "Go" sign
- In both cases duplicate the starting/normal state and add a Hover state.
- In both cases delete the original clip art image and insert the "hover" image
Replacement for checkmark is an X image
Replacement for "Go" sign is a "Stop" sign. - Done editing states
In preview mode, when I hover, I see the "normal" image under the hover image.
The "trick" in your Screenr does work. So I placed the new "hover" image over the original image and made the original image transparent. Go to preview mode, hover and see only the X (or the Stop sign). Move away and the checkmark (or go sign) reappear.
Is it important to remind us that the new shape should be at position 0,0?
Greg, it sounds like you arrived at something similar to David's suggestion.
- GregMcEnteeCommunity Member
Hi,
Thanks for that. Been meaning to post this.
I actually worked around my flicker problem by creating a custom hover state on the offending image, making it 100% transparent and amending the trigger to show and hide the custom hover state when required. It now works as I wanted it.
As I had the default hover state on the image, every time you moved the mouse over it, it disappeared, thus creating the flicker illusion.
Got the inspiration from another post about the visible state and making that a custom state.
Greg
@Greg and Becky -
I've seen the flicker question come up a couple of times so I thought I'd share the workaround I use for it. Please, submit your feature request if you would like to see different functionality.
Here's an easy workaround for how things work in the current version:
Hi Becky-
Is the hover object the same size as the normal object? I'm guessing that your hover object is smaller than your normal object.
So, when you mouse away from the smaller, hover object, you're still over the normal object so it quickly shifts back to hover.
I agree that this could be handled better. Please consider submitting a feature request.
- RebeccaFleischCCommunity Member
Hi,
I just thought I'd check back. Does anyone have an answer about the flashing?
- GregMcEnteeCommunity Member
Hi,
I am getting the exact same thing as Rebecca. In preview mode if you mouse over the image it flashes as if there is a hover state on it. I also would be interested in how you fix this.
- RebeccaFleischCCommunity Member
Hi,
I have a question about this. I was able to edit the hover state fine, delete the original object, and insert a new object. But when I go into preview mode and hover over the objects, there is a lot of flashing: the 2 states seem to be competing with each other. If I move my mouse off the object and back on the flashing goes away and the hover state object displays. Subsequently, if I move my mouse away and back it performs as expected: that is, the hover object appears when I'm hovering, the "normal" object appears when I move away, and there is no flashing.
I thought I heard or read somewhere that you may need to go in and edit the the additional state object so it is positioned at 0,0 (like the "normal" object). I did this for all 3 of my objects, but I still get flashing on one of them. How do you fix this? I've run into this before with states.
- GregMcEnteeCommunity Member
Shaking head in disbelief and after the weekend and a reboot of my computer. I deleted the hover state and added it back this morning , making the image 100% transparent and it is now working as it should. Tried this step on Friday and it wasn't working. A bit bizarre.
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