Forum Discussion
Multiplayer game in Storyline 360
I love to challenge myself and a while ago i planned to get a multiuser / multiplayer setup working inside the major rapid authoring tools i work in. That is Lectora and Storyline. In Lectora i already had this approach working, but the more closed environment of Storyline always hindered me. Still does actually, but atm diving deeply into Storyline 360. And so i got the first step working for creating multi-user experiences in Storyline.
https://360.articulate.com/review/content/0a99632c-70e6-4b1f-8406-ed4773b41692/review
Here you can see a screencapture of me showing my multi-user setup. Its far from finished, but as you can see it is a working multiuser approach. Next steps are offcourse testing this on a LMS and giving the user(s) things to do...and then reflecting that to the other user(s).
- MathNotermans-9Community Member
I use a combination of jQuery and Firebase/Firestore as realtime database.
Also using Cloudinary for upload and storage of images that then are used in Storyline360.Hope i can start a series of tutorials on this soon...
- NadjibSalahCommunity Member
I would also be interested, Math. Thank you.
- JohnWilliams-b9Community Member
I'd also be interested. And of course, it's understandable that you spent a lot of time and resources on it, so I think sharing should definitely be not for free.
- MathNotermans-9Community Member
Good to hear John. I will be starting a series on it. Probably on Thinkific as that platform seems valid. Gonna share when its open.
- MathNotermans-9Community Member
When i got a complete multiplayer game working, will share the game and steps how to make similar things. Heavy Javascript based offcourse...
- TonyVinciguerraCommunity Member
Any update? Can you get 2 or more players on using the same I stance of a game?
- MathNotermans-9Community Member
Yes. No time atm to make a tutorial of this. Will do at some point though.
- TanmayGhosh-5feCommunity Member
This is very interesting Math! Did you create a game room for players? What did you use in the back-end for real time game data? Is it Node JS or something else?
- Dave-RuckleyCommunity Member
Math, add me to the list of people who would love to know how to do this!
- GiselleYatesCommunity Member
This concept would be amazing for creating synchronous learning activities. Would be interested in seeing this process or even a feature for this added by storyline staff. It would be amazing to be able to create an online "Poker room" setup where there is one storyline slide that all are accessing, but each person has access to their player's buttons only and can see specific information related to their persona. Or global jeopardy, where people from all around the world interact with the game but their individual buzzer information determines the gameflow.
- MathNotermans-9Community Member
As i am working on and off on this concept... its evolving constantly.
On Review i still have issues getting it to work, however the things you mention are possible now.Both a jeopardy game as Poker rooms are possible to make,
Here a sample for an financial institute im creating a multiuser concept for at the moment.
https://tiu.talentlms.com/shared/start/key:LZQIDNHR
Login with 'User,Demo' , password for both users 'Welkom123'
Then in another browser window login with 'Math,Test'
Only these 2 logins work for now... but you can drag and drop coins from the top to any of the circles and in realtime you see them update...
- GiselleYatesCommunity Member
This is awesome :) And the only two programs you're using to do this are Articulate and the LMS? Anyway, thank you for the reply. You appear to be the only one with a solution like this so I'll be very interested to see how it goes once you have it worked out. Appreciate your contributions to the community.
- NachiketasBhatkCommunity Member
Hi Math, I would like to create monopoly game. It should be a multiplayer. Is it possible in storyline 360?
- MathNotermans-9Community Member
Yes it is. I love to help.
- GiselleYatesCommunity Member
Would love to see tutorials on this still if you get around to it.