Forum Discussion
Need help with Motion Path Tool for race car animation
Hi everyone,
I could use some assistance with the Motion Path tool. I’ve set up a slide with an image of a race car, and I want the image to stop at multiple points along the way. Because of the curve of the track, I assumed that I would need to use the same image but from a different angle when the car is taking the curve.
However, my main issue is that I can't figure out how to make the car stop at my different queue points. Currently, I’ve added the image to each queue point and created a single motion path between each point. Ideally, I’d like to have one image with multiple motion paths so that the car can stop and continue along the path.
Is this doable? Any tips or guidance would be greatly appreciated! My example is attached.
Thanks in advance!
Best,
Johnna
2 Replies
Hi Johnna!
Thank you for sharing your .story file!
Storyline 360 allows you to change the orientation of an object as it travels along a non-linear motion path so it's always facing the direction it's moving. Also, after testing your slide, your design functions well as it is. However, if you would like to explore working with a single Motion Path, perhaps using relative start points would fit your needs.
I'll open the floor to our community who may be able to provide additional design suggestions as well!
- danielcartCommunity Member
You can make the race car stop at different points using multiple motion paths on the same image, triggered in sequence. Here's how: Use one car image only. Add separate motion paths for each segment (point to point). After each motion path, set the next one to start "On Click" or using Animation Triggers. To simulate a pause, add a short "Delay" before the next animation starts. Use “After Previous” if you want it to move automatically with pauses. This keeps the animation smooth and avoids duplicating the car image.
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