Forum Discussion
Player pause doesn't pause layers
What I think is happening is that you have more than one animation on a layer. The Play/Pause button on the player is controlling the base layer and the other layers are unaffected. They continue to play until the layer timeline ends.
It may get messy, but you can move your layer content to the base layer. Group the items on a layer, and then paste on the timeline at the point you want them to play. Repeat for each layer. You can use the Show/Hide option on the timeline to reduce the background noise while you adjust timing, just remember to make everything visible.
An alternative is to move each corresponding part of the audio to the layers and have the layers display their own timeline.
Here is a sample showing the original issues and the two possible options