Forum Discussion
Swapping States Continuously
- 3 months ago
Create a blank layer, that has no effect on the base layer. Call this 'Animate' or similar.
Add a trigger on your base layer to show the 'Animate' layer at the start of the timeline.
On the 'Animate' layer, add the following triggers:
- When timeline reaches 0 secs change state of Bird to Normal
- When timeline reaches 0.5 secs change state of Bird to Flap
- When timeline reaches 1 secs, Jump to Time 0 secs
As long as the 'Animate' layer is displayed, it will continuously change the state of your object until the layer is hidden.
Adjust the timing to suit your needs, but consider accessibility and the impact of rapidly changing images on some users.
Create a blank layer, that has no effect on the base layer. Call this 'Animate' or similar.
Add a trigger on your base layer to show the 'Animate' layer at the start of the timeline.
On the 'Animate' layer, add the following triggers:
- When timeline reaches 0 secs change state of Bird to Normal
- When timeline reaches 0.5 secs change state of Bird to Flap
- When timeline reaches 1 secs, Jump to Time 0 secs
As long as the 'Animate' layer is displayed, it will continuously change the state of your object until the layer is hidden.
Adjust the timing to suit your needs, but consider accessibility and the impact of rapidly changing images on some users.
- Jonathan_Hill3 months agoSuper Hero
Pretty much any object can be animated in this way, including sliders!
Check out this tutorial, based on a session I presented at last year's Articulate User Con at DevLearn: