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CarrieEaton's avatar
CarrieEaton
Community Member
4 years ago

Text-to-speech

I'm using the text-to-speech feature for a review version of a course. On all screens but one, I see the audio pattern in the timeline (Screen01 attached), but on one screen I just see a filename on the bar in the timeline. (Screen02). 

With Screen01, I can click in the seekbar and the audio jumps to that point in the audio. For Screen02, no matter where I click, the audio keeps playing from the beginning.

I've tried deleting the audio and inserting it again, but the same thing happens on just that one screen. Any idea what' happening? 

  • BeccaLevan's avatar
    BeccaLevan
    Community Member

    Hello Carrie!

    Thanks for sharing those screenshots, and I'm happy to help here!

    When a Text-to-Speech file is within the timeline only, you'll see a wave pattern, but if you add a trigger to the audio file, it'll show its name. Here's an example. Do you have that Text-to-Speech file associated with a trigger by chance? 

    Let me know if you think this is not the case, and we can keep at this!

  • CarrieEaton's avatar
    CarrieEaton
    Community Member

    Thanks for the helpful video clip, Becca.

    Yes, on that one screen I had a trigger play text-to-speech when a variable is true. I was just experimenting a bit so I don't need it and removed the trigger. 

    And actually I don't care if the wave pattern shows or the filename, but my bigger concern is the fact that clicking in the seek bar apparently doesn't work when there's a trigger on the audio. The audio continues and I can't skip ahead. Does that mean I can't have a seek bar if I need a trigger on the audio?

    • LaurenConnelly's avatar
      LaurenConnelly
      Staff

      Hello Carrie!

      If the audio is triggered, then the trigger will take priority over the playhead on the seekbar. It is an either/or feature. 

      If you have something different in mind, let us know, and we'll be happy to help!

  • CarrieEaton's avatar
    CarrieEaton
    Community Member

    No, I'm good without this trigger. But I am a bit surprised that a trigger simply to start the audio or not means I can't jump ahead in the seekbar. Ah, well, I've been surprised before! ;-)