Forum Discussion
MathNotermans-9
4 years agoCommunity Member
ThreeJS in Storyline360
As i found that ThreeJs is included when publishing to HTML5 in Storyline360 i was wondering for what it is used in SL ? As there are magnificent options for using WebGL with ThreeJS...as seen he...
MichaelCarlino-
Community Member
Thanks, Darn I really wanted to use three.js in storyline. The biggest hurdle I have is the three.js library needs to live within my published file. Do to where I work going ou to an external site to download the library is blocked.
Nathan_Hilliard
2 months agoCommunity Member
I know this is a bit old, but for completeness Three is loaded by Storyline only when it is needed in the project, such as when you have a 360-degree image. Otherwise, the global THREE variable is just an empty object. Storyline actually loads a static version of Three (version 144). Current version is 170. I know the Three API has undergone changes, so the static library ensures consistent functionality. Like GSAP, most (all?) Three.js addons are not loaded, but you can add them as Math describes.