Forum Discussion
Turn off marker pulse animation in Rise
Adding a vote to this for the same reason as Hans. Sometimes the markers need to be really close to each other (screenshot attached) and we can't control the size of the marker or the flash.
If turning off the flash is not an option, alternative solutions would be for us to be able to:
a) Control the size of the marker
b) Control the size of the flash
c) Have the marker itself glow (rather than a flash animation moving outwards, and/or
d) Be able to draw a line to the marker so that we can move it elsewhere but still have it clear what it is "pointing to".
I appreciate the Storyline suggestion, but some of our developers do not know how to use that and/or don't have the time to develop something custom.
Thanks for considering this feature request.