Forum Discussion
Zoom Region Pixelation
Is there a way to zoom an image without the zoomed in view being pixelated? For example, I insert a large high resolution image of an office floor layout showing different offices, desks, chairs for the whole floor of a building. The image itself is much larger than SL stage so it is automatically shrunk to fit (which is OK because I want to see the whole floor layout). I then zoom in on a specific office but SL seems to be using the reduced size of the original PNG so when the zoom happens the image pixelates. The original image has enough image detail to to have the region zoomed to full screen and still be at least 72dpi. I want the zoomed in image to be crystal clear.
Anybody know a way around this?
32 Replies
- PhilMayorSuper Hero
Have found that png's pixelate the most, try a jpg they seem to respond better
- SteveFlowersCommunity Member
Make sure there's an image somewhere in your story (even on the same slide off of the stage) that is scaled to full size. That way Storyline will include the full-tilt size on export and not scale down your rescaled version.
- SteveFlowersCommunity Member
Oh, and make sure it's copied and pasted
If you re-import another image, it'll tag it as a separate object and not smartly handle the resize link. - SteveFlowersCommunity Member
Interesting, even importing a separate instance is working well for me. Even if the image is on another slide at full scale it's still crisp and 1:1 nice.
- BrettRockwoodCommunity Member
Hi Steve. Didn't know about having a full sized copy offscreen would work. Going to try that now...
- BrettRockwoodCommunity Member
Just so I understand... I should insert a full size image, drag it off the stage and make sure it is scaled to 100%. Then I should copy and paste that image and resize it to fit the stage. Then when I zoon on a small section of that resized image on the stage it will zoom using the full sized image that is off screen?
- SteveFlowersCommunity Member
Yep. That's the way it's working for me. For example if your image is 2000 x 2000 pixels, scale it 100% off stage, then scale down a copy to fit your stage (760x540). Now when you zoom region, it'll use the fully scaled image and not super pixelate (within the limits of your fully scaled image).
- BrettRockwoodCommunity Member
Just tried it and I believe you've got it! I'm going to experiment a bit more but I think I'm getting the result you describe.
Thanks! I'll be back after a few more experiments with a report....
- BrettRockwoodCommunity Member
Does SL have a pixel limit for imported images? I have an image of roughly 5000 X 8000 and it seems to be limiting it to around 1300 X 2100. Is that normal?
- SteveFlowersCommunity Member
Great question. I'm not aware of a limit but I haven't imported super-mondo images.
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