Forum Discussion
Adding a digital clock with HH:MM:SS displaying to storyline
Toni,
Actually, it records at what time the events were triggered, with two methods of triggering them. The third display tracks elapsed time. If you set TotalSeconds to a larger number (like 300), the elapsed time will start at five minutes. Any time you change it, the elapsed time counts from that point. Any time you want to record the time of an event, Just change TotalSeconds, and it will run the JS, giving you the time back formatted to mimic a digital clock, unless I misinterpreted the graphic.
If you leave the two rectangles as they are, they will continually change TotalSeconds, mimicking more or less real time on the elapsed display. Otherwise, you can delete them if you just want to set a time and say this is when something happened. To do that, change TotalSeconds, and copy the returned timed to the text variable that you use to display it.