Forum Discussion
KatelynThedf665
2 months agoCommunity Member
Adding Exit Animations to Objects on a Menu that Can be Revisited
Here is the goal: A menu slide appears with objects animating in (entrance animations) and audio playing The menu presents 4 selectable options (slide is set to advance by user) Users select one ...
KendalRasnake-1
2 months agoCommunity Member
Hi Katelyn,
May I respectfully suggest that you alter the way you are doing things.
- I suggest that after the menu options animate in, you can have the timeline freeze by right-clicking the timeline and adding a cue point, then adding a trigger that says "Pause timeline when the timeline reaches the cue point."
- Then, by using variables, you could record the user's choice of menu button selected.
- By selecting the button it could also restart the timeline with a trigger.
- Then, as the timeline ends a trigger would jump the user to the slide needed based on the variable that was chosen.
- When the learner finishes a certain section a simple "Jump to slide" trigger can take them back to the main menu section.
- Using the variable already activated by the previous menu choice, the button for that same menu choice can be changed into a "Disabled" state as the timeline starts on the menu slide, provided that the menu slide is set to "Go to initial state" upon revisit. That way, the timeline on the menu slide starts over, but the previous menu buttons that were chosen are disabled because their associated variables had been activated when they were initially chosen.
In essence, while your idea is clever to play the exit animation on the layers, you can actually pause the timeline using a cue point and trigger and wait to play the exit animation on the same layer. Then you can both 1) control where the user goes next based on their menu choice by using variables, and 2) control which buttons are available upon revisit to the menu slide by using variables.