Forum Discussion
Changing text from the Feedback Master
I'm still running through this issue, I have created a feedback master with Arabic words, and only can get either the details "Text Title, Text feedback" or "Correct and incorrect" layers.
- JoseTansengco2 years agoStaff
Hi Ramadan Elsayed,
Sorry to hear about your experience with the feedback master.
Would you mind sharing more details regarding the behavior so we can check what's happening on our end?
- Are some texts not being applied when you apply a feedback master layout?
- Did you make use of text boxes instead of placeholders as detailed by my colleagues post here?
Additionally, would you be willing to share a copy of your project file here or in private by opening a support case so we can test it? We'll delete it when we're done testing!
- Borg_Cube2 years agoCommunity Member
Hi Ramadan,
I don't know if I understood you correctly, but you may find this useful:
Storyline changes the language on certain elements in the Feedback Master and triggers from the Player-setttings. I know it may not make much sense, but that's how it's set up.
If you go to the Player-settings -> Text Labels (top menu) and then change the language from the drop-down menu to Arabic:Let me know if that fixes it. :)