Forum Discussion
Conditional Animation Triggers Not Working
- 3 months ago
How's this JeffHerman?
You were definitely on the right track with the 'looping program', but I find that placing your looping triggers in an invisible layer is helpful. This way, you're not restarting the base layer, which can lead to unexpected things happening.
The 'visited' state of the marker is also a bit more reliable as a condition, too.
How's this JeffHerman?
You were definitely on the right track with the 'looping program', but I find that placing your looping triggers in an invisible layer is helpful. This way, you're not restarting the base layer, which can lead to unexpected things happening.
The 'visited' state of the marker is also a bit more reliable as a condition, too.
Brilliant! I had considered putting the animation on the animations on a separate layer, but not quite how you implemented it, and I have never thought about the applications of using object States in this way. This was a big help, and I've learned a couple new tricks. Thank you!
- Jonathan_Hill3 months agoSuper Hero
Glad I could help, JeffHerman
There's always more than one way to make something work in Storyline.