Forum Discussion
DeborahShapiro
10 months agoCommunity Member
Having character states change more smoothly
Has anyone had any success in getting the states of their characters change poses more smoothly without animating them in a separate software program and then importing?
Thanks!
Deb
JudyNollet
10 months agoSuper Hero
If the character's change of pose needs to occur when the timeline reaches a certain point, you could simply insert the character twice, once for each pose.
- Give the first pose a Fade exit animation.
- Give the second pose a Fade entrance animation.
- Adjust the characters on the timeline so the animations overlap.
For transitions that happen based on a click, you can put the poses into different states, and add Fade animations while in edit-states mode.
- You can't add Animations to the original object when editing states. However, you can add animations to other objects that are inserted/pasted into a state. So, for character transitions, you'll cut & paste the character within each state, and then add animations. Those animations will play during state changes.
The attached file shows these methods. The fade-between-states method isn't quite as nice a transition. It flashes a bit leaving the Normal state. Using a custom state instead of Normal might help. I suggest you play around with that if you want to use that method.