Forum Discussion
CJLu
21 hours agoCommunity Member
In Storyline, how can I prevent the Player Next button from working until all layers are visited?
I am using Storyline.
I have a large course with many slides. One slide has four layers in it. I want the player's next button to remain inactive until all of the layers are viewed. Each layer has ...
JudyNollet
21 hours agoLegend
There are a few ways to control the Next button in that situation. They start with disabling Next when the timeline starts on the slide.
- To prevent that from happening if the user revisits the slide, the trigger should include the necessary conditions.
When using Dialog layers (which prevent interacting with the Player options), a trigger could enable Next when all the buttons on the base reach the Visited state.
Otherwise, use T/F variables to track that each layer has been viewed. Trigger each variable to change to True when the user completes the layer (e.g., they click all the icons, or the timeline ends). Then, on each layer, also add a trigger that enables Next when the timeline on the layer ends with the conditions that all the variables = True.
You can find a file that demonstrates this here:
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