Forum Discussion

JLangenwalter's avatar
JLangenwalter
Community Member
2 months ago

Objects animating with no animation applied

I can't for the life of me figure this one out. I have objects that are entering the stage in the "float in" animation at .75, but it is not coded. I checked to see there are no animations applied to the states themselves. Can you please tell me what I need to do to fix it? It almost seems like a cache issue. I am running the current issue and have restarted my PC, saved locally, and the issue is present in a published format as well. 

  • Is this a template? Complex states are often desiged with animations inside them. These may not be visible from the state editor. I would suggest

    1. Saving a copy of your project
    2. Creating a blank slide
    3. Opening the state editor on the items you have issues with
    4. Highlight and copy ALL of the contents of a given state
    5. Close the state editor
    6. Go to the blank slide
    7. Duplicate the copied contents (Ctrl-Shift-D)
      1. Duplicate rather than paste to make everything copy into te exact same position as it was originally
    8. Now you can examine the contents of the state with all of the tools and timeline access

     

    Examine everything for animations or motion paths. This lets you see how it was built. Since the state editor is somewhat limited, you can't really build everything inside of it. You usually build it on a slide and then paste the final construct into the state editor when complete.

    If you find what you want to change, edit/remove the animations but make sure you don't accidentally move any of the parts. If you want to modify the original button with your new version, go back to the other slide, edit the desired state, select all, and then delete the contents. Close the state editor. Then, come back the the other slide, copy all of your new content. Go back to the original slide, edit the state you need to fix again, then duplicate your copied content. It should go back where it started. Close the editor and try it out.

    Usually, if you know that this is what you need to do, you would cut the original content from the state (Ctrl-X), and then duplicate it somewhere to edit. Then copy (or cut) your modified content and duplicate it back into the state editor. This save you a couple of steps.

    • JLangenwalter's avatar
      JLangenwalter
      Community Member

      I did this and it did not resolve. I do have a support case open.

      • StevenBenassi's avatar
        StevenBenassi
        Staff

        Hi JLangenwalter!

        Sorry to hear you've run into this setback! Glad to see the community has been helping you!

        Smart move on opening a support case. I see your case is being handled by my colleague Cleober, who is currently troubleshooting your .story file. He should be following up with you shortly!

  • Hello, I have noticed a 'new' bug with animations too when swapping say a fly-in for a fade, it stays with the original. I fix it by choosing none, then choosing the fade again. so try choosing none then an animation then none again? It seems buggy! Hope it helps!

    • PhilMayor's avatar
      PhilMayor
      Super Hero

      Is it sticking with the animation or is it just a fade with a direction applied?

      • JLangenwalter's avatar
        JLangenwalter
        Community Member

        It's an animation and even when removed, it won't save that way. I have a support case open.

         

    • JLangenwalter's avatar
      JLangenwalter
      Community Member

      This has worked for me in the past, but unfortunately it hasn't resolved. 

    • StevenBenassi's avatar
      StevenBenassi
      Staff

      Hi StevenCroft-edb!

      Sorry to hear you've encountered this issue! Happy to help!

      I can confirm we have this behavior logged as a bug in Storyline 360. This bug causes animation effect selections to combine when switching from one option to another. The workaround you've offered is valid and helpful. Thank you for sharing!

      I've included your voice in the bug report, so we can notify you as soon as a fix is in place. Sorry if this has been slowing you down!