Forum Discussion
Pausing timeline when pausing a video
I think I can help. I did it this week
You can create a layer without nothing on it an call this layer like "pause_timeline"
Than u set this layer config to pause base timeline when the layer is show.
Now, everytime u call the video player to pause, u call the layer too. :D
Here an example attached
In this example I made some buttons OUTSIDE of the stage just to call other layers and hide other layers in a specific time.
So when u reach 5 seconds of the video you will see a marker and if you click on it, it will pause the video AND the base timeline (because I call the "pause_timeline" layer)
At 10 seconds the marker desapear, at 15 seconds a new marker apear and at 20 seconds desapear again.
- VickiKunkel-fff10 years agoCommunity Member
I know it has been over a year since you posted this, but.....Bravo, Andre! Thanks so much for this, as it's the only solution that works for interactive and game-based videos where synching annotations isn't the issue, but rather overlaying interactive game elements (elements that do different things to the characters, the scene and the game scoring) are important. Hopefully in future versions there will be an intuitive, easier fix. But for now...YOU ROCK!
- juliWaldenGroup9 years agoCommunity Member
Check out Andre's unique solution to a common problem of pausing the video on the base layer. It is brilliant!
- marinaraynis9 years agoCommunity Member
Thank you very much! I should have looked at that file more closely. It looks pretty challenging, but I am going to try!