Forum Discussion

CarissaJohnson's avatar
CarissaJohnson
Community Member
2 years ago

Rise 360

Is there a way to prevent the course from advancing without listening to  audio in Rise? With building storyline parts into it? 

  • You should be able to create a 'Continue' divider following a Storyline block and, in 'Settings' set the 'Completion Type' to 'Complete Block Directly above'.

    If you play the audio in the Storyline block and then set a trigger to 'Complete' when the audio finishes - that should do it