I think the table needs some feedback when you get it wrong, like highlighting which items you misplaced and maybe providing hints. As it is, it waits for you to complete the whole thing and then goes "WRONG!"
Agreed, but I think it would suffice to highlight the wrongly placed items as a feedback to the test. Otherwise it is too easy.
I am not a doctor or nurse but with the explanation in the forst row (mouseover.popups), I managed to get it right the second time.
I do love this game! Great job. But... it only allow so many tries. I never did get it right and had to abandon. No learning happened because I didn't know what I missed.
Very nicely done indeed, but see comments above. I suppose after completing the course it should be easier to get it right.
Did you use hotspots ad drop areas or rectangles? AFAIK a table cell cannot function as a drop area, right?
Intriguing use of drag and drop and tables! It looked like I had a lot of freedom as to where I could drag and drop my guesses (I could even drop items on top of the column headers in the white boxes). Was this as designed and intended, or was it just a result of this being a demo?
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