Hi guys. I have this screen that wants some audio to autoplay and be able to pause/resume. My main problem seems to be a catch 22
When I have no related triggers the audio autoplays
When I have a trigger with play audio it doesn't
Is it possible to get controls similar to what you get with video?
And is it possible to have one thing be both the play and pause trigger? As it stands it seems to send both controls at once and basically stays in the same state it was in.
This isn't what you want, but it might do what you want done. If the audio plays from the beginning of the slide timeline, the slide's timeline is the audio's timeline, and you can manipulate it this way:
Create AudioPlaying as a T/F variable with a default value of true.
2 Replies
This isn't what you want, but it might do what you want done. If the audio plays from the beginning of the slide timeline, the slide's timeline is the audio's timeline, and you can manipulate it this way:
Create AudioPlaying as a T/F variable with a default value of true.
Cool, i'll give that a try, cheers.
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