I'd like to have Storyline 'branch' at a point into one of 6 scenarios - but I want it to be a random one every time....
Example - Lesson on English Small Talk - at one point, I want the lesson to branch into an unknown topic branch to the student - to give them a change in the scenario.
Topic 1: The weather
Topic 2: Home Life
Topic 3: Education
Topic 4: Sports
Topic 5: Hobbies
Topic 6: Social Life
Is it possible to put a 'random branch' from a selection of alternatives (without using buttons)?
Hi Gareth - that's a great question! You can in fact do that really easily by using question banks in Storyline, and just modify the trigger for your Next button so that the learner follows the the appropriate path. Attached is an example, and here's a walk-through of how to set something like this up:
I know this has come up before but I can't get it to work. How do I make the draw from question bank reset when you return to it. When I try this I get the same result each time. I thought someone had said if you include a results slide and don't use it you could reset the question bank but I can't seem to get it to choose a different scenario.
Hi Tim! If you insert a result slide and include a Retry Quiz button on it, it will allow the learner to re-do the question bank and see another random draw. (If you don't want the result slide to look quizzy, you could use the "Blank Result Slide" format so it doesn't contain a bunch of scoring info, and you could call the Retry Quiz button something else.) The thing is, though, when you randomize questions in a question bank, the slides truly are displayed at random each time - meaning, it's possible that learners could see some of the same slides on subsequent views.
Thanks so much. I took the content from the ending slide and put it on a blank results slide with a retry button renamed to "another?". It didnt work the first time so I changed the submit results trigger to reset results and it works perfectly.
I could not get this to work on the games I was working on a while back and I ran out of time to play so gave up for a while. This has inspired me to get back at them.
My problem is when I select more than one scene once we finish scene one it not going to next scene. I want after finishing the second scene (our last scene) it should show the wrap-up slide....Any suggestions.
I'm not following your set up, especially in regards to "select more than one scene" - could you share a bit more information about what you have set up and how you'd like it to behave?
is there any way to make it so that the user won't repeat any of the "questions"?
My course is set up so that there are 3 customers that come in one at a time, and the user helps them in the "random" order they arrive. So the user should not see the same customer again.
Are these questions included in a question bank? If you have them set to draw randomly, they'll see a random selection so there is no way to guarantee that they don't see the same customer twice, if that customer has more than one question. You may want to look at putting each customer's questions into their own question bank, and then randomly draw one from each of those - if you put these slide draws one right after the other it would operate the same way as drawing three questions from one bank.
I am trying to do this with an activity for a course I am developing. When I go to create my random "branch" it does NOT randomly select, even through it is set to "randomly be included in shuffle."
It also wont go from my random question bank to the next slide.
From a question's feedback option, you won't be able to point to a question bank, unless there is already a question bank slide draw included. This works in my files and draws a question randomly from the bank.
In regards to your question bank not going to the next slide, is it possibly the last slide in a scene? If so, that's a known issue we've reported to our QA team and you'll need to include a slide at the end of that scene - which could be set to automatically jump to the next slide/scene when the timeline starts.
I'm having trouble using random branching via question banks. I have two branches. The branching itself works for both strands but once I reach the first slide in one of the strands I cannot move to the next slide. It works for the other strand and in story view both triggers look identical. I am including a screen grab of the set up can you help?
We're still here - and happy to help! From the image alone it's hard to say what's happening, but if you're able to share a copy of that .story file we can take a look. If you need to share it privately, you can upload to our Support Team and they'll work with you via email.
My hunch is that it's something we can't see in your question bank.
13 Replies
Hi Gareth - that's a great question! You can in fact do that really easily by using question banks in Storyline, and just modify the trigger for your Next button so that the learner follows the the appropriate path. Attached is an example, and here's a walk-through of how to set something like this up:
Jeannette;
I know this has come up before but I can't get it to work. How do I make the draw from question bank reset when you return to it. When I try this I get the same result each time. I thought someone had said if you include a results slide and don't use it you could reset the question bank but I can't seem to get it to choose a different scenario.
Thanks
Tim
Hi Tim! If you insert a result slide and include a Retry Quiz button on it, it will allow the learner to re-do the question bank and see another random draw. (If you don't want the result slide to look quizzy, you could use the "Blank Result Slide" format so it doesn't contain a bunch of scoring info, and you could call the Retry Quiz button something else.) The thing is, though, when you randomize questions in a question bank, the slides truly are displayed at random each time - meaning, it's possible that learners could see some of the same slides on subsequent views.
Flippin' Brilliant.
Jeannette;
Thanks so much. I took the content from the ending slide and put it on a blank results slide with a retry button renamed to "another?". It didnt work the first time so I changed the submit results trigger to reset results and it works perfectly.
I could not get this to work on the games I was working on a while back and I ran out of time to play so gave up for a while. This has inspired me to get back at them.
Tim
My problem is when I select more than one scene once we finish scene one it not going to next scene. I want after finishing the second scene (our last scene) it should show the wrap-up slide....Any suggestions.
Hi Hasnain,
I'm not following your set up, especially in regards to "select more than one scene" - could you share a bit more information about what you have set up and how you'd like it to behave?
is there any way to make it so that the user won't repeat any of the "questions"?
My course is set up so that there are 3 customers that come in one at a time, and the user helps them in the "random" order they arrive. So the user should not see the same customer again.
Hi Beth,
Are these questions included in a question bank? If you have them set to draw randomly, they'll see a random selection so there is no way to guarantee that they don't see the same customer twice, if that customer has more than one question. You may want to look at putting each customer's questions into their own question bank, and then randomly draw one from each of those - if you put these slide draws one right after the other it would operate the same way as drawing three questions from one bank.
Hi,
I am trying to do this with an activity for a course I am developing. When I go to create my random "branch" it does NOT randomly select, even through it is set to "randomly be included in shuffle."
It also wont go from my random question bank to the next slide.
Help?
Thanks,
-Emily
Hi Emily,
From a question's feedback option, you won't be able to point to a question bank, unless there is already a question bank slide draw included. This works in my files and draws a question randomly from the bank.
In regards to your question bank not going to the next slide, is it possibly the last slide in a scene? If so, that's a known issue we've reported to our QA team and you'll need to include a slide at the end of that scene - which could be set to automatically jump to the next slide/scene when the timeline starts.
Hi Ashley,
I'm having trouble using random branching via question banks. I have two branches. The branching itself works for both strands but once I reach the first slide in one of the strands I cannot move to the next slide. It works for the other strand and in story view both triggers look identical. I am including a screen grab of the set up can you help?
Hi Andrea,
We're still here - and happy to help! From the image alone it's hard to say what's happening, but if you're able to share a copy of that .story file we can take a look. If you need to share it privately, you can upload to our Support Team and they'll work with you via email.
My hunch is that it's something we can't see in your question bank.
This discussion is closed. You can start a new discussion or contact Articulate Support.