I have an interaction where I want to drop items in an order to create a package of meat. I would like the user to have unlimited amount of tries. The scene should reset so the drag items are all back in the original spot. I currently have it set so the user can only pick one item. Is there a way they can pick more than one drag item? Any other projects out there like this in 360?
I'm excited to see what ideas our talented community members chime in with, and in the meantime, check out Rebecca's video showing how something similar can be accomplished using a Freeform Pick One.
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I'm excited to see what ideas our talented community members chime in with, and in the meantime, check out Rebecca's video showing how something similar can be accomplished using a Freeform Pick One.