Has anyone been able to make a non-jerky slider mechanism?

Hey, all-

I've been making some sliders based on Richard Calcutt's excellent tutorials here, but my boss is wondering if there's a way to get a slider to act more like a regular drag and drop-meaning that the slider itself would appear to follow the mouse, instead of having the jerky kind of optical illusion that you get with the sliders I've been able to make so far. I know that the more "states" you have on the slider, the less jerky it is, but it appears to me that any slider in storyline is going to have to rely on that same optical illusion. Am I correct? Is there a workaround that anyone knows about?

Any tips would be greatly appreciated!

Chana

7 Replies
Michael Hinze

Any mechanism you use in Storyline to "fake" a slider will display a bit of lag and won't be a smooth as a native slider (for example one created in JQuery). A while back, I did a few variations of Storyline sliders which works quite nicely, see a brief description here: http://wp.me/p2BoUf-9n.

Maria Ginsbourg

I would love to know the answer to this question as well. I also used a slider:

http://sliderfun.s3-website-us-east-1.amazonaws.com/

 

I created it the 3D model by using 3D builder, which is very very easy to use, and comes with Windows 10. I was able to download a free 3D model on Dremel 3D. I rotated the model every 10 degrees and used the free Snipping Tool to take screenshots. 

Michael Hinze
Maria Ginsbourg

I would love to know the answer to this question as well. I also used a slider:

http://sliderfun.s3-website-us-east-1.amazonaws.com/

You can make a slider move more smoothly by setting the slider's step size to a smaller value, the smallest possible value is 0.01 which makes for very small steps that translates to a smooth movement of the slider thumb. Give it a try.