Healthy Choices Food Game

Mar 08, 2017


I have been using Storyline for a while now and love it. However, I am not an expert in building games. I found the Healthy Choices Food game on your site and showed it to upper management. They loved it. My challenge now is to modify the food choices to make this into a balanced plate versus a healthy choice.

The food items drag and drop nicely but the numerical data does not seem to be adding up based on where the participant is taken after choosing the food items. All items except for the cookies and french fries should go to the "correct" layer and the choice of cookies or french fries should take them to the "incorrect" layer. No matter what is chosen, participants are taken to the correct layer. Would someone please look at the attached slide 3 triggers? I've tried many different options based on discussions on this topic in this forum and still have this problem. Thanks so much for your suggestions.



14 Replies
Alyssa Gomez

Hi there Ellen!

Thanks for sharing your file here--I really like the music and sound effects you used! It looks like you don't need all of those triggers that add numerical values each time an item is dropped on the plate, so I removed those. The only trigger you should have in your trigger panel is Submit interaction Drag and Drop 1 when the user clicks the Submit button.

You'll also want to double check the drag items and drop targets in Form View. The healthy choices should be paired with the "hotspot," and the unhealthy choices should be paired with "none." 

I made those changes to your file and attached it here. Have a look, and let me know what you think!

Ellen Shaw

Hi Alyssa,

I have another question regarding this game. When I publish this as a html5 file, it does not function correctly. What I mean by this is that only one message appears every time whether the participant chooses one food item or several (the trigger/logic does not work). When I publish this as an executable, it works perfectly. Have you ever seen this happen before? And are there settings that I should especially look for when publishing a game to an html5 file?

Thanks again for your help! I really appreciate it.



Alyssa Gomez

Hey Ellen! I saw your comment in Articulate Review. After you publish for Web, you'll want to click Zip, then upload the zip file directly to a web server without unzipping it first. If you test the published output locally, that can cause a few different problems described here. 

I like to use Tempshare for testing files published for Web because it's incredibly fast and simple to use. Just drag the zip file into the box, and Tempshare does the rest. 

Ellen Shaw

Good to know! Thanks again.

Funny thing, I just received a reply to the game that I posted using the tempshare link. The participant told me that it was not working correctly for her. She was choosing healthy options and getting an "unhealthy" message. So I will be revisiting this again but I am waiting for further feedback to try and figure out next steps.

Ron Jewer

Similar issue. When I use the original game source files, publish to HTML5 and play the game, my correct answer shows correct for a split second ("correct" layer displays) and then shows as incorrect ("incorrect" layer displays). When I try to use the sample file above, I can, "Start Over" but I am not able to drag items to the plate the second time around (this is in Storyline in preview mode). My hunch is that in both cases, the game (score) is not being reset. please advise.

Ashley Terwilliger-Pollard

Hi Ron,

Are you able to share your .story file so that we can look at the triggers, settings, and options you've added? It may be something very simple, but those are always much easier to figure out when the Storyline course is shared. 

You can share those items by clicking here and inserting them into a new discussion comment. Look for the Add Attachment button. Thanks!

This discussion is closed. You can start a new discussion or contact Articulate Support.