Hide Menu Items Based on Role?

Hello all. I know it's possible to hide screen titles from the left menu; however, I was wondering if it's possible to have a particular title hidden if certain conditions are met. For example, I am working on a course which will be taken by 3 discreet audiences. However, rather than create 3 separate courses, the client wants to try and roll them all into one. The very first page will give the learners an opportunity to identify their role by clicking on a button. Based on which button they click, they'll be directed to a particular scene. So my question is: if a user clicks "Role A" and is directed to "Scene A", can I hide "Scene B" and "Scene C" from the menu? Same for "Role B" and "Role C"? It doesn't look like there's a trigger for that, so I think I know my answer ... just figured I'd check here. Thanks in advance!

3 Replies
Ashley Terwilliger-Pollard

Hi Tommy,

Unfortunately there isn't a way to customize the menu or player elements based on triggers or roles that the user may have in the course. You may want to look at building your own custom menu on a slide that you could show different elements based on how the user has accessed it. 

Jerrie Paniri

Hi Ashley,

I'm working on a similar type of project.  Previously the client used one PPT with customized settings of slide groups per user type (delivered ILT).  To emulate this in eLearning they would like to give the user an access code.  (A, B or C)

In a module with 20 slides:
common slides: 1-2, 4-9, 12
custom slides: 3, 10-11, 13-19, 20

Do you have an example of a custom slide or manifest in Storyline that I can follow?


Ashley Terwilliger-Pollard

Hi Jerrie, 

I don't have an example handy - but what you'll likely want to do is set up some branching based on the value of a variable. So the user enters their code at the beginning, and then you'll use the value of that code as a condition on "jump to slide" triggers for the path you want them to take. You may want to begin by reviewing the information on working with variables and triggers.