Secondly, there is not a way to import Engage interactions into Rise 360. It's safe to stick with what you're doing and importing the Engage interaction to Storyline 360.
I'm sorry to hear you're unable to view an Engage 360 interaction in your Storyline 360 published output. I've opened a case on your behalf to connect you with a support engineer that can lend you a hand with testing.
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Also, is there a way to insert an Engage interaction directly into Rise?
Hi Cindy!
We do have a support article that walks you through adding Storyline blocks in Rise 360. Here are the steps:
Click here to watch a video demonstration.
Secondly, there is not a way to import Engage interactions into Rise 360. It's safe to stick with what you're doing and importing the Engage interaction to Storyline 360.
I see that I also missed your question about the Engage buttons not working in Storyline 360! Sorry about that.
Engage interactions won't play in Storyline 360. They will play as expected in the published output.
Lastly, I tested importing the story into Rise 360 and everything worked as expected! Let me know if you hit any snags!
Hi, I have the same problem with Engage 360. It won't play in Storyline 360 BUT ALSO NOT PLAY IN THE PUBLISHED OUTPUT: Please halp :(
Hi Mirna,
I'm sorry to hear you're unable to view an Engage 360 interaction in your Storyline 360 published output. I've opened a case on your behalf to connect you with a support engineer that can lend you a hand with testing.
Feel free to share it using your personal upload link here, and they'll reach back out once they're done taking a look!
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