Lightbox vs Dialog layer vs Layer Layer
Dec 10, 2023
So I get this: https://articulate.com/support/article/Storyline-360-Dialog-Layers
And I get this: https://articulate.com/support/article/How-to-Create-Lightboxes-in-Articulate-Storyline-360 and/or https://community.articulate.com/articles/all-about-lightboxes-in-storyline-360
And a lightbox is a SLIDE. And a dialog layer is a LAYER.
So I guess I'm more confused about the need for (or function of) a "dialog" layer? Isn't it just a slide layer with a pre-added, covered/colored background of the layer? (that you can customize in certain ways as explained in the Customizing the Layer Background Color SECTION of Storyline 360: Dialog Layers ). And, that the dialog layer's background is the entire player.
It seems like functionally, you still need a trigger to Show (Dialog) Layer somehow, and still need a way to close (triggering a ) "Hide Layer".
Am I missing anything else? I feel like I'm missing something. What am I missing? Is there another discussion thread that talks about this? Or an article? Or even a training.articulate.com somewhere.
(I can't believe I was a Beta Tester for Storyline 2, and I can't figure this out! 😟)
-Raph
4 Replies
You're right that a Dialog layer is a lot like a Lightbox slide. You need triggers to open and close it. When it's open, the user can't interact with the rest of the Player.
Differences:
The Dialog (modal) option was added to layers to improve accessibility. When a Dialog layer is open, the program only focuses on the objects in that layer. (The article connected to the first link in your post has more info about this.)
Which to use when? Short answer: It depends.
Here are some considerations/suggestions:
Hi Judy. I am working on a storyline file that a coworker had previously worked on. It says I have dialog layers when I try to go back to the classic player. But i can't locate any dialog layers. In fact, it doesnt have any added layers other than the base. Any tips on quickly finding dialog layers in a project or changing them all to regular layers? Thanks!
The Feedback Masters might use dialog layers. Even if a given master layout isn't used, it would still part of the file.
Delete the Modern Feedback Master, and you should be able to revert to the Classic Player.
You are right! they are in the feedback masters. thanks so much!