Motion path issue
Apr 04, 2016
Hello,
I have an issue with my motion path... I have created a map with a character that moves along the road when user clicks on a building (hotspot).
When I launch a preview of the slide with the map (slide 2.1), the character moves correctly, from the beginning of the road.
When I launch a preview of the whole project, the character does not appear immediately, so that it has already moved along 1/3 of the motion path before it becomes visible.
I have attached my .story file.
Any idea? Thank you for your help.
8 Replies
Hi Isabelle,
I see what you mean. There is definitely a lag. Before going further, perhaps you should test in the LMS or the delivery method you are going to use to see if the problem persists. Then try these two methods. Move the small character back on the path so when it does show up it shows up at the beginning of the "street." Change the duration of the path to longer. Maybe Storyline is struggling to follow the path in the 2 seconds it's allotted. Both of these solutions helped on my machine, but the test really is in the deployment.
Cheers,
Julie
Thank you for this answer. I have the same problem after having published and loaded the module on the web.
I tried to increase the duration, but I am not satisfied with the result as the character is invisible much longer...
Did you try moving the path backward? This would be a work-around.
Yes. But the problem remains: during a period, the character is invisible.
I will probably use this solution if I don't find another one, but I imagine that I am not the first one to meet this issue. A solution should exist!... :)
Hi Isabelle,
Thanks for sharing your file. I saw the same thing you shared, and then I also tried to import the file into a new project to help resolve any issues and then I didn't see the character at all in regards to the motion path. That would lead me to believe there is something off within the file itself - have you checked to confirm that you're following along with the general guidelines as detailed here.
The problem is the size. At 100% height, that character is over 8000 pixels high. She is so minuscule that the system is just taking that long to render her. I sized her up to 30 X 10, and she moved just fine.
Oh thank you very much!!
It works fine now.
Nice find Walt - that was certainly one that stumped me!
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