Motion paths in parallel/perpendicular plane
Aug 13, 2018
I think I lost something when upgrading Storyline 3.1 to 3.4. This was never an issue before that I noticed.
I can't define a line motion path to move an object directly up/down or to the right/left. I use the little grid lines, and I can only drag the endpoint a little to the left, or a little to the right of what would directly be above/below the original position. My mouse can hover over that position, but then the endpoint snaps to either the left/right of the desired position when I attempt to drop.
What am I doing wrong? It seems like in Storyline 360 I could manually adjust the pixel end point, but does not appear to be an option with S3.
I have the capability to uninstall the 3.4 version and reinstall 3.1. Should I do that to prove that's the issue? Is that even recommended?
It just looks bad when you want something to move up, and it instead moves up and a little to the right or left.
Thanks, Judy
15 Replies
Hey Judy,
I'm so glad you brought this to our attention! I'm seeing the very same thing in my own testing.
Let me get this to my team to see how we can help--I"ll keep you posted on any updates. Thanks again for the head's up, and I'm sorry for the trouble!
hi Alyssa. It was painful to watch your video :-)
I have a teammate who is still @ S3.1 Do you think that could be part of it and should I ask her to try this?
Thanks for the help! Sure is an intriguing issue. Judy
Hi Judy,
It would be worth a shot! Be sure to keep me posted on what you find out, and I'll do the same. 😊
Alyssa, my teammate does not have the same problem at 3.1. So it seems between 3.1 and 3.4, something was lost.
hope this helps get to the bottom of this! thank you, Judy
Thanks, Judy! I'll add those details to our report, and I'll keep you in the loop as we make progress towards a fix!
Hello, I discovered today that neither can I insert a line which goes straight across.... i.e. the end point is either a pixel or two above or below the start. Must be the same code, so once my first issue is fixed, this one will probably be also. I instead made a very very short rectangular box, which works. :-) Tx, Judy
Thanks for sharing your additional finding Judith.
Glad you were able to find a solution that worked well for you in the meantime.
I'm going to share your additional comments with our team.
Any update on this issue? I'm trying to get a straight line motion path on screen and off screen. Holding the shift key does not seem to work...still a pixel or two above or below direct horizontal and I cannot get the two to line up
Hi, Sylvia. Thanks for checking in, and I'm so sorry you've come across this problem!
No updates on this issue as of yet, but I promise we'll keep everyone in this discussion posted on any new information. Here's an inside look at how we tackle bugs once they're reported!
Anything on this problem yet?
Hi there, Sylvia! I'm checking on this issue with our team so I can give you an update. I'll pop back into our conversation as soon as I can!
To give an update to how this is functioning in the current version of Storyline 3:
If you manually adjust the motion path to another angle, and you need to restore a horizontal or vertical path, you'll want to use that dropdown again. To drag the end of the motion path to make it longer, hold the Shift key so the angle doesn't change.
I have brought this issue up with my team again so we can make sure we have it prioritized correctly. In the meantime, please let me know if using those methods works to get your lines straight, and your objects moving the way you want in Storyline 3!
I'll be the first to admit I don't know what I'm doing, but can I assume that if I do not see the path options noted above, the workaround is not in version 3.4.15731.0? I only have a Lines option and that forces me to a vertical path only, but with the Shift, it does seem to stay in the same plane.
Hi Judith!
Even using Storyline 3 Update 4, you should still see the Path Options shown in this screenshot below. Those options become available after inserting a Line motion path.
hi there, Alyssa! Okay, thanks for the helpful info. I would say I still have my original issue, but as long as I don't CHANGE my motion path direction from what it would be if initially set up as down/up/left/right, then I am able to maintain the correct angle. (I am able to make the path shorter or longer.) What I would do is 'Add', then drag my endpoint, and that is what would be a pixel or two off. I don't do anything very sophisticated so that I could not delete/recreate the path in this fashion if I created it the wrong way. To me this is more of a user education issue, with the lessser issue of a minor bug now that you have explained this to me. Awesome, thank you! Judy
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