Problems With Beginning Timeline Triggers in HTML5 (iOS & Android)
I've read this article:
...but has anyone else experienced this: I find that if sound is to start when a slide timeline starts, the sound doesn't always execute. To render some stability, I've had to utilize buttons to manually trigger sound.
The more frustrating one is Results Reset: to allow multiple attempts on a quiz I usually have this as a starting timeline trigger attached to the slide itself (not an object), but if you try this on iOS or Android it will create blank pages and everything will hang. I've had to do the opposite of what the article suggests: put the trigger on an object.
However, timeline start triggers (especially the Results Reset one) is perfectly functional on desktop.