To display your slide content in a right-to-left orientation, make sure the Right-to-Left Text Direction button is selected when you enter or edit text.
That's not what I'm asking about. Please see the screenshots in my original post. The system pop up that appears when a user submits a question without making any selections (Invalid Answer) reads LTR even though the player is set to RTL.
You're right; I see the same thing on my end with the Invalid Answer prompt. I've reported this to our QA team, but currently, I don't have an update to share. I've included this thread in the report so that once we have additional information, we can share it here.
In the meantime, I tested this in the Classic Player, and the Invalid Answer Text reads Right to Left. If it fits in your design, this is a workaround I'd suggest.
Me again! I came across this workaround to create a custom invalid answer message if the Classic Player doesn't fit your design. While it mentions Storyline 2, it should still apply to Storyline 360!
This is still an issue 9 months later. Is anyone working on this? When is this going to get fixed? It's literally right to left text in 3 fields. Why is this taking so long?
Where exactly you find the files "story.html" or/and "index_lms.html" you mention? Inside the SCORM once packaged during <publish>? If so, does this mean that any editing done on the .story file in Storyline360 needs this lines of code added to the new SCORM as part of the post-packaging process?
Thanks for clarifying, be patient with me as I am not much into programming and normally I Publish, get the SCORM and upload as it is on a LMS.
11 Replies
Happy to help here, QA!
To display your slide content in a right-to-left orientation, make sure the Right-to-Left Text Direction button is selected when you enter or edit text.
Here's more on Right-to-Left Language Support. Let me know if this helps!
That's not what I'm asking about. Please see the screenshots in my original post. The system pop up that appears when a user submits a question without making any selections (Invalid Answer) reads LTR even though the player is set to RTL.
Apologies for the misunderstanding, QA!
You're right; I see the same thing on my end with the Invalid Answer prompt. I've reported this to our QA team, but currently, I don't have an update to share. I've included this thread in the report so that once we have additional information, we can share it here.
In the meantime, I tested this in the Classic Player, and the Invalid Answer Text reads Right to Left. If it fits in your design, this is a workaround I'd suggest.
Me again! I came across this workaround to create a custom invalid answer message if the Classic Player doesn't fit your design. While it mentions Storyline 2, it should still apply to Storyline 360!
This is still an issue 9 months later. Is anyone working on this? When is this going to get fixed? It's literally right to left text in 3 fields. Why is this taking so long?
if you wan't to fix it - add to "story.html" or/and "index_lms.html"
e.g. to the end
result:
Jürgen
Thank you, Jürgen, I shall try this!
Jürgen, this works like a charm! 🙏🏻
Thank you for these 2 lines of code, that Articulate wasn't able to implement in the last 4 years.
Dear Jürgen,
Where exactly you find the files "story.html" or/and "index_lms.html" you mention? Inside the SCORM once packaged during <publish>? If so, does this mean that any editing done on the .story file in Storyline360 needs this lines of code added to the new SCORM as part of the post-packaging process?
Thanks for clarifying, be patient with me as I am not much into programming and normally I Publish, get the SCORM and upload as it is on a LMS.
Cheers
Andy
normally you can include such css patches with javascript so that they survive a publish
-> example
but that's not possible here, because the patch is needed before the slides are started
Dear Jürgen,
Thank you so much for your generosity. I learned a lot from you.
Cheers
Andy