Storyline SWF scale = "exactfit"

Feb 16, 2016

Hello all!

I have a project that I am working on that I designed custom headers and footers for. The existing logo space is far too small to be usable for this project, plus we have a need for additional information to be displayed above and below the training.

I used DIVs before and after the SWF object is instantiated in the HTML file to load the PNG header and footer.

Everything looks fine when publishing the course at its optimal size as far as header, content, and footer position.

However, when publishing using showall, there is unwanted space between the SWF DIV and the header and footer. I know this is because the SWF is resizing to fill its DIV but maintain its aspect ratio.

But when I change the variable from showall to exactfit, it doesn't have the expected result. In other words, it does not fill the DIV container and stretch.

Traditionally, I wouldn't want the SWF to stretch, but I need it to resize to fit the DIV because after adding the Notes (as Closed Captions) with the Story setting of 1280x720, the player has become far too large... around 1540 px width.

Scale showall works to keep it proportional inside the DIV; but I also want my header and footer stacked properly.

So my questions are:

  1. Does the Storyline player not support scale exactfit?
  2. Can the Notes section be collapsed when not in use?

I would also like to submit a feature request to ask that a header and footer section be added to the player itself for those of us who need more substantial logo space for logos, seals, etc.

Thanks in advance for advice!



1 Reply
Christie Pollick

Hi, Rod -- Thanks for reaching out here! First, here is our Feature Request form so that you are able to share your thoughts or ideas with our Product Development staff. Next, here is some information on how to show or hide the notes panel, so please see the suggestions offered and let us know if that will work for you! 

And finally, here is an article on 3 Tips for Working with Size in Storyline, but perhaps others in the community will have some additional ideas they can share, as well. :)

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